Using Storyboards for Cartoon Animation

It shows the animator what the scriptwriter and the director have in mind. Again it is much better to get the interpretation of a scene sorted out at the start […]

Labour Saving Animation with Lip-sync

In shot three, the caveman enters. This re-used the cels from shot one. The caveman with the brontosaurus took up most of the cel so walking him into the scene would allow the leading edges of the cels to show.

Group Animation – Our First Attempt

I slunk off and did a few sketches on this paper and photographed them – I did a whole minute of the start of the film to see if I could do it.

Group Animation – Our First Attempt

Another time saver was our method of providing the shooting information. We had no time really for sitting down and writing a shooting script or list.

Drawing Cartoons – how to show expressions

These drawings show the five main emotions reduced to a simple form. One of the best ways of learning to draw expressions is to look at your own face in a mirror. Try acting out the various emotions for yourself.

Planning your animation film

Planning your Film

Ian Whitworth, winner of our animation drawing competition, begins a series on animation.

There are two ways of making a cartoon film. One is to say I am an amateur making an amateur film, so don’t expect too much. The other way is to say I may be an amateur but I will give it every thing I have.

Planning your animation film

The planning of a film goes through various stages to lets take them one at a time.

The first thing you need is a story, you can write your own, or adapt an existing one. Animation tends to be a solitary thing, don’t lock yourself away and keep everything a secret. Show your story around, discuss it, listen to other peoples ideas, you may be able to use them, or reshape them.

Planning your animation film

Timing is something which tends to frighten people a bit. There are books you can buy which will explain it in much more detail, but a simple method is to act out the action four or five times, timing each one. Every time will be different, so take the average timing. If a movement takes two and a half seconds, it will require forty five drawings, but if you shoot on two’s, that is two exposures for each drawing, then you can do the same action in twenty three drawings. Not all action can be shot on two’s, some will have to be ones, an example is fast actions, or slow or complex ones. If you are using a sound track, time your music or whatever sound you use and fit your action to the timing. There are two ways to do it. Fit your action to the sound track, or f it a sound track to your action. With experience, your sense of timing will come naturally.

Drawing Cartoon Figures

Drawing Cartoons
By David Jefferson

Figures can be based on a series of ovals. Draw the ovals lightly in pencil. When the pose looks right you can go over it and add the details. Rub out the unwanted lines as you go.

Drawing Cartoon Figures

Cartoon figures usually differ from real life proportions.

1. Almost human proportions.
2. Body shrinks.
3. Head grows.
4. Head same size as body.
5. Head almost becomes body.

Reminiscences of an animator

Reminiscences
By D J M Coleman

I first began to draw ‘animatable’ pictures in the early seventies, after seeing Bob Godfrey’s excellent DO-IT-YOURSELF FILM ANIMATION SHOW. The fact that I did not possess a cine camera did not bother me. I hoped to borrow one of the two I knew existed in my wider family and save up for “a film” myself. I spent a great many hours drawing complete scenes on IZAL medicated toilet-paper a convenient source of standard-sized sheets of tracing paper.

Reminiscences of an animator

The eight houses in the city square were made of cast-off computer-paper boxes and the “city wall’ was built around a framework of rubbish from the computer tape library with modrock, plaster, and as nasty a paint-job as I could manage. Every single item of scenery could be removed so as to allow the sort of camera angle which could have been achieved by my puppets (mostly less than 15 cm tall) but would otherwise have been impossible for me using a camera (on their scale) about ten feet long with a front element more than a yard across.

Squaring the Circle

Squaring the Circle

Neil Carstairs tells us about his latest cartoon which won one of Australia’s “Ten Best on Eight” awards.

I finished Nightmare in November 1981, just in time for the U.K. competition season. I was thinking about changing from 2 pin to ACME registration because parts of Nightmare, particularly in the bedroom scene, were unsteady. This feeling was confirmed when one of the judges in the Scottish 8, a professional animator, made the same comment.

Squaring the Circle

My storyboard now had a title “The Circle & The Square” and three designs with the story connecting them: Square draws flower… Circle draws deer… Deer eats flower… Square gets angry… Square draws big flower… Flower eats deer… Circle draws??? I went back to experimenting with a compass.

Beginner’s View of Inking and Painting Cels

Beginner’s View
Inking and painting.

Morris Lakin continues his journey of discovery.
Part Two – First go at Painting Cels.

I have just finished painting the cels for the first scene of my first cel animation. Owing to the fact that my spare time has been limited it has taken me about nine months to produce 218 cels, which will fill about 15 seconds of screen time. That is work¬ing on them for about 2½ hours a week most of the time.

Beginner’s View of Inking and Painting Cels

There was no problem when the figures were walking forward (fig. 3), but when the figures turned to walk across the screen the problems started. (Fig. 4) Obviously I could not just paint up to the line and over it because there would be no demarcation between the front leg and the back leg.

Drawing a Cartoon Face

Drawing Cartoons
Part One – By David Jefferson

CAN YOU DRAW CARTOONS? IF YOU ANSWER ‘NO’ OR ‘NOT VERY WELL’ THEN THIS ARTICLE IS FOR YOU. BEFORE YOU READ ANY FURTHER GET YOURSELF A SHEET OP PAPER AND A PENCIL.

Cut-out Animation with UFOs

Cut-out Animation
By Fred Wells

If, like me, you believe that you can’t draw, but would love to do animation, don’t despair, the answer lies in using cut outs to form your characters.

Cut-out Animation with UFOs

During this first film I encountered quite a few problems which flooded to be overcome, and a lot of time was spent in experimenting. Initially this is to be expected, until experience is gained, but of course no expensive cels or animation aids are needed, only a few pieces of card. In fact these experiments are fun, and become at times hilarious, with results far removed from what you intended, although I would always advise making your experiments, if possible, separate to the actual film shooting, if only to avoid splices.

Beginners’ View of Animation

Beginners’ View of Animation

MORRIS LAKIN TELLS US ABOUT HIS FIRST ATTEMPTS AT CARTOON ANIMATION.

I began animating a short while ago. Short, that is, in terms of the amount of animation I have found time for. Straight away I came upon some of the problems of animation drawing.

Beginners’ View of Animation

I think when you are drawing and developing ideas and skills you need to develop a kind of feedback from your work to develop and improve it – to be able to ‘feel’ the quality and the nature of the media. To do this you have to get on and actually do it. I’m only a beginner so I don’t yet have any real feel for the media of animated films, but I know about what I call ‘feeling the media’ from other disciplines.

Open Letter to an Enthusiast

Open Letter to an Enthusiast

KEN CLARK WROTE THE FOLLOWING LETTER TO SOMEONE WANTING TO START ANIMATION.

Dear Pete,
It is always a great pleasure to meet fellow enthusiasts in the field of animation. Of course I will help you all I can. Your letter did not explain how advanced your knowledge of the subject has reached to date, and so I will assume you to be a raw beginner.

Open Letter to an Enthusiast

There are other ways of reducing the number of drawings you will need.

REPEAT CYCLE – is an action of cyclic movement that can he repeated over and over again. The walk cycle is the most common of these. Say, it takes six drawings to take a step with the left foot and six more for the right foot, if your character must go for a walk through the forest you simply repeat the ‘cycle’ of twelve drawings over and over, in fact, until you want to stop him or proceed to the next action. This form of ‘cheating’ however must never be overdone since it is boring on the eye when it involves your character – but perfectly acceptable with objects such as a windmill, or a record on a turntable, get the idea?

Open Letter to an Enthusiast

A cine camera capable of taking single frames is of course essential. This is mounted on a rostrum. Elaborate rostrums are available but when I was secretary of the Grasshopper Group and Bob Godfrey a mere member of it, I remember he used a small upturned table, a plank of wood was fixed firmly to the leg tops, four converted dried milk tins were pressed into service as reflectors for 4 x 100 watt household bulbs. A wooden block with a Whitworth bolt secured the camera in position pointing down at the underside of the table.

Making Puppets for Stop-motion Films

Making Puppets for Stop-motion Films

COLIN DUNN TELLS US HIS METHOD OF MAKING PUPPETS WHICH IS BASED ON TECHNIQUES USED BY PROFESSIONAL ANIMATORS WHO HAVE DEVELOPED THEM OVER MANY YEARS.

At their simplest, puppets to be animated might be buttons, match sticks, or the perennial angle-poise lamps. We have all seen how the most unlikely objects can be imbued with real character by an imaginative animator. But if your project requires puppets that bear some resemblance to the human or animal form, you will run up against the problem of puppet construction, and for many beginners it is a real problem. You cannot animate well if you have only a poor puppet to work with.

Making the Legend of Bolster

Making the Legend of Bolster

LEW COOPER’S FILM ‘THE LEGEND OF BOLSTER’ WAS ONE OF THIS YEAR’S MOVIE MAKER TEN BEST FILMS. HE TELLS US ABOUT ITS PRODUCTION.

Since taking up movie-making I’ve always had an interest in animation. I have dabbled in most types, usually in short experimental attempts. All the completed animated films I’ve made have been made with puppets of some form. The problem here is that you need an area which can be set aside for your film making. In this way, you can leave everything set up, and do the odd bit of filming when you can spare the time.

Making the Legend of Bolster

The drawings were made on thin white bond paper, then traced onto cels using black waterproof ink. I find you can see through the paper without using a light box. This means you can literally make drawings anywhere. I’d often sit in an armchair with my drawing board on my lap.

Cutting the cost of cel animation

Cutting the Cost of Cel Animation

By Les Ranyard

My interest in animation began very early in my cine hobby with hand drawn titles and short cartoons drawn directly onto blank 9.5 film – this was very difficult as anyone who has done it will agree – to keep your subject in the same position in the frame – being unable to overtrace – then like many of us, I changed over to Super 8 which made this medium almost impossible due to the reduced frame size.

Cutting the cost of cel animation

issue-2-page-14used the older of my grandchildren who added the desired sound effect on ‘queue’, sometimes. This was a huge joke, with masses of retakes, till the desired effect was obtained. This was the lighter side of animation, enjoyed by all who took part in it, most of the time, except when the wife would poke her head round the door, asking if we want a ‘cuppa’. Back to the start again, after the children had stopped laughing at my remarks to my fast retreating wife.