Aardman’s classic character Morph returns to CBBC and a brand new generation of fans. Everyone’s favourite terracotta clay hero, Morph, will return to the small screen on CBBC. The new adventures of Morph will be broadcast on the channel next month. Morph is returning home to the BBC after more than 15 years away from… Read More »
Morph, the classic children’s character created by Bristol-based Aardman Animations, has taken up photography in his brand new episode. ‘Sloped World’, is the thirteenth episode in the series of 15 one minute short films to be launched on Morph’s YouTube channel and features Morph and his side-kick Chas honing their photographic skills using a… Read More »
Shaun the Sheep makes his highly anticipated return to the UK small screen this month with twenty brand new episodes – proving that life is never dull on Mossybottom Farm. Shaun and the gang return at the end of February, Monday – Friday from 25th February at 3.15pm on CBBC. Shaun and his farm friends… Read More »
Have you ever watched an Aardman film and wanted to try plasticine animation yourself? Aardman have released a brand new Animate It! kit containing materials and software to help you get started. Built around Aardman’s world-leading stop-frame technique and characters, the pack comes complete with software, tutorials and moulds to make your characters. The kit contains… Read More »
The Pirates! In an Adventure with Scientists
The line up of voice artists for Aardman’s upcoming feature film The Pirates! In An Adventure With Scientists has been announced. The new stop-motion, Plasticine / claymation animated film is being produced by Aardman Animations for Sony Pictures Animation.
The modelling material used for Plasticine or Claymation stop-motion animation tends to soften under hot lights. At best this leads to more fingerprints showing on your models and at worst the models will refuse to hold their shape or collapse.
Daylight may seem like the obvious answer but it can create problems. The sun will move across the sky during the time it takes to complete your animation and the result will be moving shadows cast by your models. Also, if there are clouds in the sky these may cause the brightness of the light to vary and cause a flickering effect on the finished animation.
The ideal lighting would not reflect any heat onto your models, whilst being bright enough to do the job. Keeping the lamps well back would reduce any heat to a minimum but may result in casting a shadow of camera or animator onto the set.