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Tag Archives: Cosgrove Hall
The BFG
Roald Dahl’s best-selling children’s novel, The BFG has been made into a 90-minute animated film to be transmitted on the ITV Network this Christmas. Cosgrove Hall Productions – the Manchester- based subsidiary of Thames Television, have produced the film, which … Continue reading
Brian Cosgrove co-founder of Cosgrove Hall
The Studio In ten years Cosgrove Hall Productions has grown from a small studio to a major animation centre whose films are enjoyed by audiences around the World. The Cosgrove Hall animation studio is in a suburb of Manchester called … Continue reading
The design team at Cosgrove Hall
The Design Team prepare layouts and experiment with light, shade and colour. Ken Clark investigates. Layouts show the field of view and the movement of camera and characters, while exercising a strong measure of control, unifying the separate pieces of … Continue reading
The design team at Cosgrove Hall – Page 2
Andy Roper Andy Roper, Chief Storyboard artist/Layout artist talks with Ken Clark. KC: How long have you been working on The BFG? AR: We started pre-production work in 1984. There were four of us and our director, Brian Cosgrove, working … Continue reading
The design team at Cosgrove Hall – Page 3
Maggie Riley, background colour designer Maggie Riley is a background colour designer who has been working at Cosgrove Hall Productions for three years. She designed and painted backgrounds for Alias the Jester and is now on Count Duckula. Interview by … Continue reading
Chris Randall Producer/Director at Cosgrove Hall
Chris Randall, Senior Producer/Director on future drawn production series chats with Ken Clark. Roald Dahl’s books have tremendous appeal for children. They are different – very different indeed. Most good stories written for children are well-written, but sanitized. Not so … Continue reading
Dan Whitworth developer for Count Duckula series
Dan Whitworth is currently working on development for the Count Duckula series at Cosgrove Hall. He talks with Ken Clark. KC: I understand you have changed Duckula’s personality from the one he had in his two Dangermouse films. DW: He … Continue reading
Dan Whitworth developer for Count Duckula series – Page 2
The Dangermouse series was a good training ground for new animators. At first you were placed with an animator, cleaning up their drawings, then you progressed to in-betweening, then you got scenes of your own to do, and usually within … Continue reading
Painting the cels at Cosgrove Hall
Lorraine Thomas, Supervisor of Paint and Trace talks with Ken Clark. KC: How many people work in this department? LT: We have eight cel painters and are about to employ three more, in another room we have two artists who … Continue reading
Rostrum camera and post-production at Cosgrove Hall
Rostrum camera There are four rostrum cameras in use at Cosgrove Hall Productions and each one is housed in a separate room, writes David Jefferson. The cameras can shoot 16 mm and 35 mm depending on the requirements of the … Continue reading